System-Tactics
In_progress
Interactive Game
Early-stage development of a tactical RPG inspired by Final Fantasy Tactics. Currently showcases a 3D hex-grid level with basic camera controls. Future plans include turn-based combat, god evolution mechanics, and System Apocalypse setting. Built with Bevy and compiled to WebAssembly.
How to Use
Controls: WASD to move camera, Q/E to rotate, mouse wheel to zoom. Arrow Left/Right to switch between levels. This is an early technical demo showing the foundational rendering and navigation systems. Combat and gameplay mechanics are not yet implemented.
Technical Details
Model Size: N/A (game demo, not ML model)
Requirements: WebAssembly support, modern browser, 200MB RAM recommended
Performance: Early development build. May have longer initial load time. Optimizations planned for future releases.
Technology Stack
Bevy
WASM
Rust
Hexx
Keywords
game-dev
tactical-rpg
hex-grid
bevy
wasm
fft-inspired
god-evolution
system-apocalypse